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Devlog
So this is how I DIE
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Devlog
You snooze you lose 😴
September 30, 2024
by
DuhblinnZA
Just a quick general update, I’m still working on bugs, I’ve got some ironed out, but found a few more small ones, should have a new build out by end of week. The plan after the bugfixes are to ta...
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Time doesn't necessarily happen in chronological order.
August 21, 2024
by
DuhblinnZA
And neither does development on this game apparently 😅 This is just a quick general update to say that I’m finally resuming development on this game. I still have a lot of bugs and improvements t...
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Not dead yet...💀🎲
April 20, 2024
by
DuhblinnZA
Hey everyone. I’ve been wanting to do an update, but was hoping to do so once I had more to share. I’ve been working on the game occasionally over the last few weeks, but I’ve run into a ton of...
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Thank you 🫶 (also, what's next)
March 11, 2024
by
DuhblinnZA
1
Hey everyone 👋 I just wanted to post a quick thank you to everyone who has tried out my game. I especially appreciated anyone who has given me feedback on it. Obviously being an alpha I know there...
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We did it! 🥳
March 01, 2024
by
DuhblinnZA
1
It’s been a long few months, so I’ll keep this short. Windows, MacOS and Android builds are working, Linux still has issues, so I’ll work on that. But… LOL, not really, this is just the beginn...
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Small update on Alpha Demo release
February 29, 2024
by
DuhblinnZA
Been pushing to get this out today (29 Feb) but after upgrading to the Universal Render Pipeline I’m having lighting issues… so after making the final tweaks, the game just isn’t rendering prope...
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Pre-Alpha Progress Update 7: Getting close...
February 28, 2024
by
DuhblinnZA
So this is just a quick update to say that I think I am mostly on track with everything. From the last update, there were a few incomplete items, namely Skill Unlocks (progression) <- this is now done...
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Pre-Alpha Progress Update 6: End of Feb is when!?!
February 26, 2024
by
DuhblinnZA
How is it already 26 Feb…? I have made a decent amount of progress for where I want to be for the end of the month Alpha Demo release, but I wish I had been further. That said, I think we have a mos...
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Pre-Alpha Progress Update 5: I have no idea what I'm doing
February 18, 2024
by
DuhblinnZA
I want to keep my momentum going with these posts, whether I have progress or not, to keep myself accountable. This week has not been a good one, and my lack of Unity and C# knowledge is showing more...
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Pre-Alpha Progress Update 4: Scope Creep
February 11, 2024
by
DuhblinnZA
Hello World So it’s a week after I had originally planned to do an update, but here I am, with… something. I won’t bore everyone with why progress has been so slow, real life and other work comm...
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Pre-Alpha (Non-)Progress Update 3
January 20, 2024
by
DuhblinnZA
Update Hey everyone. This is just a quick update for anyone following along to say that I massively overestimated how much time I would have to work on this once I’m back at work. Turns out trying t...
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Pre-Alpha Progress Update 2: First Feedback and Huge Bugs
January 13, 2024
by
DuhblinnZA
Updates first Okay, so let’s start with what I actually did these last few days. First, I split the menus from one large task to smaller tasks, and then second I split the skill upgrades into implem...
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Pre-Alpha Progress Update 1
January 11, 2024
by
DuhblinnZA
Updates Hello everyone. I’ve slowly and quietly been continuing development on my game after my 5 dedicated days ran out. I’ve made some significant progress which I want to share here before goin...
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Demo Progress Day 5: There is no demo :'(
January 06, 2024
by
DuhblinnZA
Progress I feel like I made significant progress today, but I clearly over scoped what I could accomplish in 5 days. Well, half-days, I only did 4-5 hours per day, but still. It was around 24 hours to...
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Demo Progress Day 4: a lot (but not enough)
January 05, 2024
by
DuhblinnZA
Progress Today feels like it was a pretty significant day for progress. And at the same time, it feels like I did nothing… But this is only because I couldn’t manage to get to where I was hoping t...
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Demo Progress Day 3: Battle System, Scriptable Objects and Animations
January 04, 2024
by
DuhblinnZA
1
The Good So today went a little better than yesterday. I managed to refactor a few more things, and I’ll go into some technical details once I’m done with with this week, but will likely post that...
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Demo Progress Day 2: Refactor + Enemies
January 03, 2024
by
DuhblinnZA
I recall a conversation with my dad at one point in the long past, I don’t remember what it was about, but the thing he said that I thought was very applicable for today was There was a plan, and th...
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Demo Progress Day 1: Dice Mechanics
January 02, 2024
by
DuhblinnZA
Intro I haven’t quite decided how much I want to go into in these posts, but I feel like I need to do this to keep myself accountable. I’m on a little break from my normal day job, so I decided to...
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